Tuesday, May 25, 2010

What will gaming be in the future?

I was reading a kotaku post about the future of games.
I always read this kind of threads with disbelief  and I'll explain it soon.

Kotaku was talking about what Jerry Bruckheimer, a Hollywood super producer - the guy who did the movie version of Prince of Persia- said:

"I really believe in the next 10 years you won't be able to tell the difference between movies and games," the producer tells website HeyUGuys. "Games will be so realistic." - @Kotaku

Well. I've been hearing this kind of stuff since my N64... And also I remember when I was playing Parasite Eve at Playstation when my mom passing by said: "Woah, this looks like a movie."

When she ask like: "What movie are you watching?" Now that is the time we can't tell the difference between them. Hey... now wait! Talking about that, when I worked as retailer, I put Heavy Rain at showcase with a guy playing it. Lot of people actually ask me the question "What is this movie?"

And I still see in many places people wondering the damn future of games and movie, and all that stuff.

see the future monkey

First of all. If we must say we can't tell the difference, we have to check the exact place of that view.

-WHAT?
C'mon, there are 2 views here: Player view and Watcher view.

If a player can't tell the difference between a game and a movie while playing it... hell. There is something wrong, uh?

If a watcher can't tell the difference between the game and a movie. Nice job artists.

Now the most important point of it all. Future is not a straight line to the front.
Future is based on technology above of all things.
You see the boom of social medias? People are expending more time on web, so the social games now kicks major a$$ess, and putting a huge interrogation at the developers heads. Because this is so confusing, some shit games, clones shit remakes are on the loose. So WELCOME to the future of game you all.

Future isn't all improvements... maybe some steps backs may be done to fit the medium.

Social games aren't shit games. But trying to address this language to consoles - hardwares highly focused on GAMER (the hardcore ones, not the newborns), is a bit of a revolution. And to do that you have to be pretty sure about what the hell you are doing... and in my view they failed. The focus of Social Games is to have virtual partners that can play the game even if you are not playing and vice versa. The console games have the single and multiplayer experience. This both experience at Social games is not a fact yet. Is a damn hell to play a Social Game as single player. You always have to ask the help of somebody or you will be stuck - unless you pay for it. So if you do not create another fake account, you gonna pass hard times. Social games have the easy aspect, cause the challenge is to surpass your friend doing repetitive tasks. When you put this concept on a console you get a shit game; but I can see a good thing with this scenario: flash looking games at consoles. A visual that is far distant from the 3D or just pixel art style. And this is pretty cool.

Now lets back to the Social media confusion... So it comes, facebook to playstation 3 and stuff like that. Trying to get a piece of this huge market. But again, we have iPhone, iPad, Notebooks, clots of hardwares done to be internet stuff based. Will I use facebook at my game system and how?  Can a mobile have a console game? How about the controllers? Can the same game be on both system. Both of them will use Facebook integration?

Oh crap. What a mess.

So, what will be the future?

Let's look again at Social Games. Do not exist fucking Game Over. It is easy. It is a damn bubblegum. You can't stop. Why?

They give you a task, and in the middle of it, a new one begin. When you finish the first, you got yourself at the middle of the second and beginning a third one.
If you are tired, you see many friends playing it and advancing the levels. And your damn challenge here isn't the game. It is your FRIEND. And the game is so easy that if you stop 2 days. Your friend gonna kick your ass pretty soon.

The future of games you ask? Lets head back to Arcade times now... Ok, in Arcade 'Game over' was a fact, but the meaning of it all was the points and rankings - and the coin$. Well... this is video game basics after all. The evolution of Arcade is when the script/story/plot was gaining deep meaning. 

The future of games will be Social Games with Plot. But not like Vampire Wars or Mafia wars. Deep meaning Plots.

What you mean by deep?

Well... some time ago I read somewhere people asking and fighting about if "Games make you cry?".

I don't need to explain it with science and stuff. I've cried like a baby with many games myself. And I'm not lying on it. Maybe I'm a problematic human being, but I've cried. A game make me cry, so yes... Games can do it. DOT.

Now, a social game can make you cry?

This will be the future. Social games that can trigger deep meanings from the individual player, not just a collective competition for rankings.

And maybe Multiplayer Social Games...

Graphics is always the present (in synergy with technology), not the future - 3D games and stuff... Anything related with this will be just small steps.
To the console games the future will be at gameplay not graphics. Project Natal, Wii 2...and stuff like that.

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